A Review of Gamification in Enhancing Mathematics Education

by Che Ku Nuraini Che Ku Mohd, Farah Natasha Juhari, Fatin Aliah Yahya, Helmi Mohd Kasim, Mohd Syafiq Abd Aziz, Nurul Hajar Mohd Yussoff, Shafina Abd Karim Ishigaki

Published: November 23, 2025 • DOI: 10.47772/IJRISS.2025.910000751

Abstract

This paper explores the intersection between gamification and mathematics education, aiming to assess its effectiveness in enhancing mathematics skills. Given the pervasive influence of digital technology in education, gamification emerges as a promising method to captivate young learners in mathematical concepts within a lively and interactive learning environment. Nonetheless, specific research on applying gamification across primary mathematics education. The study conducts a review of existing literature on gamification techniques and their impact on mathematics education, emphasizing both the potential advantages and obstacles associated with integrating gaming elements. By examining various gamification strategies, including game-based learning, rewards systems, and interactive platforms, this study aims to provide insights into the effectiveness and impact of gamified approaches on mathematical proficiency, student engagement, and overall learning outcomes. Moreover, this paper also explores the role of technology, design elements, and psychological factors in shaping the gamified learning environment and influencing student attitudes and behaviors towards mathematics. Additionally, it investigates the roles of intrinsic and extrinsic motivation in fostering engagement and positive learning outcomes among students. The research also explores the design of gamified learning experiences tailored to individual learning preferences, thereby promoting skill development in mathematics. By investigating the potential of gamification in education, this study contributes to ongoing discussions on innovative pedagogical approaches aimed at improving mathematics proficiency and nurturing a lifelong love for learning among students.